Wednesday, September 29, 2010

My B+W Team

Yeah so I actually thought about a lot of stuff and got together what I think will be my starting B+W team, assuming that both players start off by seeing both player's pokemon.


Mamoswine @ Life Orb
Thick Fat: Jolly
252 Attack, 4 Defense, 252 Speed
Earthquake
Icicle Drop
Stealth Rock
Ice Shard



Tyranitar @ Choice Scarf
Sand Stream: Jolly
4 HP, 252 Attack, 252 Speed
Stone Edge
Crunch
Aqua Tail
Pursuit

Zekrom @ Balloon
Tera Voltage: Naive
252 Attack, 252 Speed, 4 Sp. Attack
Lightning Strike
Draco Meteor
Substitute
Volt Change

Garchomp @ Choice Band
Sand Veil: Jolly
4 HP, 252 Attack, 252 Speed
Outrage
Earthquake
Dragon Claw
Sleep Talk

Nattorei @ Shed Shell
Steel Thorns: Sassy
252 HP, 48 Defense, 208 Sp. Defense
Gyro Ball
Spikes
Leech Seed
Explosion

Vaporeon @ Leftovers
Water Absorb: Bold
252 HP, 224 Defense, 36 Sp. Defense
Boiling Water
Wish
Protect
Roar

Your basic offensive team with a slight backbone to it: generally I apply pressure hard and fast, get easy gimps with t-tar and rape the opposing team. My first concern is how slow my team is overall, but I think Vaporeon+Nattorei can handle most stuff. Otherwise yeah, seems pretty good.

Tuesday, September 28, 2010

A bit.... late. T-T

Anyway, let's go back to discussing random B/W shit, why don't we? =D

OK, so for the first thing I have a new pokemon. And here we have a pokemon that's hot for topic debates: Shandderaa!

It has very interesting typing with a very unoriginal twist: it's a floating candle with ghost/ fire typing. So not the best way to go about it all, but hey we'll take new type combinations any way that ninendo will hand them out!

So for its base stats we have ;
60 HP / 55 Atk / 90 Def / 145 SpA / 90 SpD / 80 Spe

So we have 145 SpA, which is def quite deadly with access to Fire Blast and Shadow Ball for STABs, with the other slots having potential to just cover random threats. It gets Hidden Power and.... well, tbh that's pretty much it. With an attacking stat of 427 and access to Calm Mind, I'm sure it could leave at least a dent in Suicune. And with decent enough defenses, it probably won't OHKO back while you easily 2HKO it. Not that it can really come in anyway, thanks to his amazing ability: Shadow tag!

Nintendo is stupid. ><'

For a more offensive set you can go FB, SB, CM + HP and Life Orb. Just get in a CM and attempt to sweep. CB Scizor is dead now, and coming into Forretress to kill it instantly(unless everything starts running Shed Shell) means that Spin Blocking isn't impossible.... yet. Only time will truly tell.

Everyone is going "ZOMG Sub+CM is too broken," when they seem to forget an amazing move: Taunt. Since it lasts a full three turns always, you don't have to worry about mistimings throwing you off. I'd use something like:

Shanderaa @ Leftovers
Shadow Tag: Timid
252 HP, 4 Defense, 252 Speed
Flamethrower
Shadow Ball
Taunt
Calm Mind

The defenses aren't that bad, and Fire+Ghost has some pretty decent coverage; unless the pokemon you bring it in on has Shed Shell and goes to Tyranitar, you should guarantee at least a kill. Decent 90/90 defenses work great with 60 HP, so max HP gives a bigger boosts to the defenses than anything else.

For a move we have Spycho Shock/ Break, new psychic moves that use the pokemon's SpA stat but uses the opponent's defense stat.

Basically means "fuck you Blissey." That's it, though, because you've lowered your overall damage output since it has only 80 BP compared to Psychic's 95. Unless your name is mewtwo, then you have a base 100 version of this, so yeah. Use it. Offensive CM with Psycho Break/ Flamethrower/GK/CM will be cool, but watch out for Lati twins as well as Giratina and Lugia. Ice Beam covers all three, but then you'd likely need to drop Flamethrower/ GK and use Aura Sphere.

Overconfidence is a new ability that, when a pokemon kills another, they get an attack increase. This would be cool until you consider the pokemon that get it... Gyarados, the new Ground/ Dark type, Salamence, heracross. jesus christ, did they really NEED it?!?!?! I don't think it will be broken, but we'll see as time goes on.

And finally for item we have the pre-evolution stone, which is cool because any NFE gets a 1.5 boost in both defenses. Chansey becomes a menace, and Shelgon is a pretty good wish passer(assuming wish works the same way it did in gen4, which it may not). Golbat is getting some love, and iirc Onix has denet speed stat, so it may be able to put it to decent use with a more offensive oriented set.... again, who knows.

Gen V is looking awesome, to be honest. I can't wait till a simulator comes out with it. If you know one that already has it, PLEASE send me a PM or hit me up on AIM or something so I can play it. I want to use my Zekrom soooo badly! T-T

Wednesday, September 22, 2010

Holy crap, Black and White!

Yeah, so I'm sure I'm not the only one who's being swept away by the hype that is Pokemon Black and White, which hit Japan just a short time ago. I figure this would be the best time to pick the blog back up, since now I have a LOT to say about the games. =3

I think it would be a good habit on my part if I tried to post about 1 pokemon, 1 move, and 1 item each day: this way I can more thoroughly understand and put to memory what's new and what everything else. Plus I need to do something with this.

How will I pick topics: look at the first threads on smogon for moves, pokemon, and item. Eventually I'll get through them all. =P

First let me discuss one of the prettiest of new grass pokemon: Doreida. It's so pretty, look it up just to see it wave its pretty grass skirt. On a more serious note, it looks UU material with its base stats. 70 HP and 75 defenses is definitely not the best for a mono-grass type, especially when compared to things like Shaymin: what it makes up with is 90 base speed and 110 base spa. Still, it falls down as being another of those poor grass types that are sun users with abilities Chlorophyll and Leaf Guard: the latter being poor and the former having better pokemon to abuse it with(Exeggutor comes to mind). The only thing that seperates it from everything else is one of the most hyped moves in Butterfly Dance(think CM with +1 Speed as well). Personally I think Venomoth can more abuse Sleep Powder + BDance thanks to access to Baton Pass, as well as Bug STAB with Tinted Lens. Grass by itself is also horrid coverage, and her SpA doesn't have enough to break through that of the most prevalent and centralizing Special Walls: Blissey. It does have a cool gimmick of Petal Dance + Own Tempo(Petal Dance now being a Special-type outrage clone). If you do consider using this pokemon regardless, consider the following set to completely frustrate opposing teams:

Doreida @ Leftovers
Own Tempo: Timid/ Modest
4 Defense, 252 Speed, 252 Sp. Attack
0/ 2 HP IV
Petal Dance
Butterfly Dance
Substitute
Leech Seed

And here the fun begins: threaten something like Damp Swampert now and get a sub/ Butterfly Dance. Even its pathetic defenses could potentially be enough to get off a Leech Seed for you to start SubStalling. Once you have a Sub, Butterfly Dance up and attempt to wreck things with your unfortunately pitiful STAB. You can try to replace something with HP Fire to hit other grass types, but then you won't be nearly as cool of a set. Try to keep a sub up before Petal Dancing. It should be incredibly obnoxious and fun for you!

Next we are going to look at the move of the day: Shell Break. It basically increases everything offensive and decreases everything defensive: Attack, Sp Attack, and Speed go up, but both defenses drop. It's pretty cool: then you consider the pokemon that get it and it's AMAZING!!!

One of my favorite pokemon ever, Cloyster, go the move. The -1 in Physical Defense wouldn't be enough to leave it terribly vulnerable to priority(watch out for tech breloom Mach Punch), and you get so many cool moves such as his new Physical water STAB(a powered up version of Rock Smash), Icicle Spear with Skill Link(each hit has 25 BP per hit now!), Rock Blast(up to 90% accuracy), Explosion, Surf, Ice Beam.... and with a surprising base 70 speed it isn't that terribly slow after a boost, hitting 393 after a single boost(just shy one point of base 130s, I'm afraid). You also can go slow + mean with Ice Shard, helping against Breloom among others!

For item we have Bulb. The general idea is that a pokemon gets hit with a water attack and gets a boost in SpA: but does it get an immunity? Halve damage? One time use? Stays forever? Until these specifics are tested, I can't really say much except that maybe Doubles RD abuse will probably love this.

Finally, I'll get to abilities. Everyone should know this: Ninetales gets Drought and Politoed gets Drizzle. Yesyesyes, Nintendo finally gave us our eternal weather users of OU: but at what cost? Considering for the past two generations, lvl 5 Groudon was too centralizing and powerful to be allowed in OU, what makes these any different? Especially Drizzle, with many pokemon getting speed boosts and power boosts that bring those pokemon to insane proportions: I mean, sure B+W is already insane, but really? I'm not screaming "broken", but I think it'll be centralizing... for a period. We'll see how it turns out in the end, though. Too bad Abomasnow is the only weather user for Hail: now everything has two fully evolved weather users except for Hail.

Articanus signing out. Tune in tomorrow for new stuff from my point of view, and feel free to subscribe!